Index

THE ANOLOGY OF SPACE

Oleksandr Hoisan

Due to long-term observation of the NPCs (Non-Playable Characters) in the classic GTA: San Andreas (2004) video game the player witnesses certain documentary events that take place in different parts of the in-game world. To some extent, the constant movement which accompanies the player-observer throughout the in-game space is the only salvation from quotidian violence on the streets but not always.

FIDCampus